The game was helmed by Christian Whitehead, who was famously recruited by Sega to port a number of the classic Sonic titles to mobile platforms, and teamed by PagodaWest and Headcanon, who have a few Sonic fan-games to their resume. Though Sonic Mania is published by Sega, its development team consists of notable members of the Sonic fan-game community. Sonic Mania is everything Sonic should be. Released as part of an extended 25th anniversary celebration to the franchise, Sonic Mania is perhaps a better gift to the series and its fans than they could have even asked for. “Sonic Mania even includes an anime-style opening a la Sonic CD.” Though sometimes Sega could get carried away with the nostalgia card, with the two episodes of “Sonic the Hedgehog 4” feeling like watered down, clunky versions of the classic template.īut now, we have Sonic Mania, and it’s a thing of beauty. Whatever Sonic games that did shine during this time were those that played closest to the Genesis playbook, with Sonic Colors and Generations becoming fan favorites. In many cases, it seemed like the Sonic franchise just leached its way onto anything, and that the developers at Sega would rather be making something else entirely (quite literally in the case of the infamous “Sonic the Hedgehog ’06”). Some of these experiments worked to a degree, while others were all-time lows for the series. After that, Sonic became a multiplatform series once Sega went the third-party route, and things didn’t ease up for the blue blur.ĭuring these years, Sega would try all kinds of experiments with their mascot. There wasn’t a proper Sonic title to be had on the Sega Saturn (and that console’s would-be Mario Kart, Sonic R, was a bit of a disaster), and though the Sonic Adventure titles on the Dreamcast were praised in their day, time hasn’t been kind to them, exposing utterly chaotic camerawork and more than a few notable technical issues. Though Sonic initially looked poised to replicate Mario’s versatility, the series would soon lose its footing. Sonic, on the other hand, felt lost in time. Mario proved to be a jack of all trades, seamlessly making the jump to 3D with Super Mario 64, transitioning into other genres with the likes of Super Mario Kart and Super Mario RPG, and still producing some of the best titles in gaming decades later with the likes of Super Mario Galaxy. While Sonic’s first several outings on the Sega Genesis (and its add-ons) are still highly revered even today, what he’s done since then has been a little less consistent. Sonic was to be Sega’s answer to Nintendo’s Mario, and indeed, for a few years, Sonic was even more popular than Nintendo’s famous plumber.īut it was not to last. Sonic the Hedgehog now has a new title to his name that lives up to the series’ most iconic entries on the Sega Genesis! In fact, I might even go so far as to say that Sonic Mania outdoes them.īack in 1991, Sonic the Hedgehog hit the gaming scene, and quickly became a video game icon. Overall, it looks like this phase has a new method to hurt Metal Sonic so players who don't know the "spin-dash into the minisonic" method don't get stuck and it lasts a lot less time.It feels so good to be able to say that again, but it’s finally happened. When Metal Sonic "powers up" to shoot you during this phase, he has a new effect Metal Sonic only takes 3 hits to defeat during that phase Those "bullets" can actually HURT Metal Sonic The mini-sonics now, upon death, shoot out 4 "bullets" into the air The Metal Sonic Boss fight had a few changes to the Middle-Phase of the battle: Overall, it looks like the boss is now A LOT easier, less Cheap, and not so much of a "waiting" game by a little. One of the LavaReef "shooters" moves to be on the other side of the middle platform to sink back down The LavaReef "shooters" no longer focus on the player, but shoot AT Robotnik, then with each shot aim higher and higher The lazer-shooting gun ONLY shoots 2 times (rather than 3) When platforms are pulled down, you don't get insta-killed. The Oil Ocean Act 2 boss seems to have had A LOT of changes to it: Some changes I noticed that others haven't really pointed out:
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