Though, many weapons are cleverly hidden and it’s easy to miss them. Safest bet is to pick up every single weapon you come across. This is evident above, where on one loc, there are 3x weapons while counter shows 2x and in another loc, again, 3x weapons but counter shows only 1x weapon. That being said, i don’t know if devs have also updated the weapon counter. ( More info about it here.) Devs have since then removed the loot bags/boxes counter because it was out of whack and it was easier to remove the counter than go over each and every location to fix it. There are 13 types of weapons in the game, two of which are pistols you can find easily at the beginning of the game. But in other hand, it makes it difficult since it’s unknown which weapons do count towards 100% completion and which ones don’t.īack in the day, when you wanted to get 100% loc completion, besides finding all collectables and weapons, you had to find all loot bags/boxes as well since latter did had it’s own loot counter. In one way, it makes the loc completion easier since you don’t have to find all of them. There are many places on the map which has more weapons laying around than shown on the weapon loot counter. It’s still very possible that I’m still just overlooking the thing but I’m at a loss at this moment.So are two of these weapons not counted for the 100% location completion? Looking at my automated game save backup series, that last session lasted well over 3 hours (without any fights except an occasional Seeker). I have extensively visited every single building, shed, car, truck, container, rock, pick-nick table and the like in the vicinity in a very systematic way. Those other 2 weapons (3* Älgstudsare and 3* Sjöqvist) were actually there on the shelves so the counter is now up to 2/3. If not then there should be another location.Īnyways. It would be nice if someone could tell for sure if the 5* m/49 counts toward the weapon counter. To obtain the companion, you must complete the mission 'Making Friends' in the Archipelago Region. It is a Runner that has been repurposed to follow the player around and assist them in combat. If your list is the 2nd one, then topic title and the message it sends needs. The companion is a new addition to Generation Zero as of 7/18/23. list that lists only those attachments that you, personally, deem worthy. But I’m pretty much convinced that more than the airbase counter alone got screwed up with one of the updates. While the order of how you list them (e.g putting handguns 1st or SMGs 5th) is up to you, there are two kinds of lists that you can make: list that lists every attachment weapons can have. So maybe there is more going on in Stenmyra. Also there were a lot of looted containers already which I couldn’t open. However, considering the fact that you get into the barn at the end of the “Emergency Supplies” side mission (which I definitely completed, albeit quite a while ago), I still find it odd because they are seriously hard to miss in between all those other supplies. Obviously, I haven’t been thorough enough with my latest check runs. I just don’t remember if the counter went up. I clearly remember that one (it’s one of the last missions I actually did). Your character needs to be at least level 25 for you to be able to get them as a drop from these enemies. But there is one more condition you need to meet for it. These 3 are the only ways you can get these weapons in the game. 12G Pump Action Uses three types of ammo, each changing spread, damage, and number of pellets (12ga Buckshot Ammo, 12ga Birdshot Ammo, and 12ga Slug Ammo. I have definitely picked up that 5* m/49. You can get Experimental Weapons by beating Rivals, Reapers, and completing Base Defense missions. It could be the 5* m/49 that you get at the end of “The Bridge” main mission but it’s quite a bit of distance from Stenmyra’s center and may not count towards weapon loc counter. Where the 3rd weapon was, i can’t recall at the moment. There are 2x weapons on the shelf that should be the ones counting towards weapon count. In Stenmyra, at the end of “Emergency Supplies” side mission, you’ll get into the barn.
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